A demo · idea-stage · feedback wanted

Fantasy's been scored
wrong since forever.

A fantasy game for fans who understand the game.

Goals. Assists. Clean sheets. That's the whole rubric. For 20 years. Want maximum returns? Stack five attacking wing-backs because they all rack up assists. No real manager has ever picked a team like that. Meanwhile, a holding midfielder can protect a back four for 90 minutes, break up six attacks, recycle possession — and get nothing. The scoring sheet doesn't know what football is.

Would you play this?

Trying to find out if this is just me. Drop your email if you'd play something like this.

N'Golo Kanté
CHELSEA · 2016/17 BALLON D'OR SHORTLIST
Won the leagueTwice. Engine of both.
FPL ranking that yearOutside top 50 mids
The best midfielder in the world. Nowhere in FPL.
Rodri
MAN CITY · BALLON D'OR WINNER 2024
Best player on EarthBy acclamation
FPL ownership at peakSub-5% of managers
The best player on Earth. Nowhere in FPL.
The mechanic

Same performance.
Different job. Different score.

Every player gets a floor (goals, assists, clean sheets — the basics, properly tuned). Then a role bonus on top — the stats that match the job they're actually doing. Whole numbers, fully transparent. No ghost rubric.

PALMER · WOLVES · GW24

Hat-trick (two pens, one open play). Zero chances created. Zero assists. Subbed at 55.

Same exact 90 minutes, two role assignments:

Goal-Scorer: +3 per goal.
Creator: +2/assist, +1/chance — both stayed at zero.

The role you give the player is the rubric they score against.

Role
Total
CREATOR
FLOOR 17 + ROLE 0
17
GOAL-SCORER
FLOOR 17 + ROLE 9
26
DELTA: +9 PTS
How it works

Five decisions.
One edge.

Every gameweek, the gaffer picks a shape, a style, eleven players, the role each one's playing, and the chips to deploy.

01
FORMATION
4-2-3-1, 3-5-2, 5-3-2. Pick your shape.
02
TACTIC
Counter-attack, high press, possession, park the bus. Tactic-shaped bonuses.
03
PLAYERS
Eleven plus a captain. Standard fantasy budget rules.
04
ROLES
Each player gets a role with two or three bonus stats.
05
CHIPS
Triple Captain, Set Piece Specialist, Aerial Beast.
Why this exists

For people who actually watch the game.

If you've ever shouted that your striker isn't a poacher. If you've ever owned Rodri at 3% and watched him run a final from a holding role for nothing. If you've ever rolled your eyes when a centre-back gets four points for a goal he had no business scoring. This is the fantasy football you've been asking for, quietly, for years.

01
The rubric is the game.
Standard fantasy hands every player one scoring sheet — goals, assists, clean sheets — and pretends a holding midfielder and a poacher are the same job. Gaffer gives every player a role, and the role decides which stats earn extra points. Anchor an Anchor and his interceptions are gold. Pick a Goal-Scorer #10 and his shots in the box are gold. Same player, different rubric, different score.
02
Tactic shapes the team.
Park the bus and your defenders' blocks count double. Counter-attack and your wingers' goals stack. The shape you pick on Sunday morning isn't cosmetic — it's points. Every gameweek, you're the gaffer making the calls a real manager makes.
03
Whole numbers. No black box.
No 6.7s. No mystery rubric. Floor + Tactic + Role + Chips. Every line item shown, every multiplier on display. Maths you can do in your head while watching, with a mate, in the pub.
04
Built for the depth-curious.
Defaults are smart enough that casuals can pick a team in two minutes. Overrides are deep enough that the lads who watch every match find an edge. The gaffers separate from the dabblers in the role picks, the chip timing, the captain calls. Same league, different ceilings.

Would you actually play this?

Honest question. This is a mock-up — no licensing deals, no app, no launch date. I'm trying to find out if this is just me, or if there's a quiet army of fans who'd play fantasy like this if it existed. If you'd play it, drop your email below.

No spam. I'll only get back in touch if this actually goes somewhere.

A note on the demo

The demo lets you customise two players — a CDM and a #10 — to feel the role-flip mechanic. The full game would do this for all eleven, plus the bench, plus weekly transfers.

Be the gaffer.
← Home 7-8 FEB '26
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